Kelgray and Beyond

int game_engine(void) {

The Gaming Industry

This was originally written in response to Matt Jenkins’ blog post: Mastering digital media where he talks about how video games are redefining the way that we communicate, but it got pretty long and involved several tangents so I figured I may as well post it here instead.

 [To Matt]  You sound pretty optimistic about the gaming world.  There’s a downside with the way things are going though.  Both with games and with the internet.  Just as we “interact in a manner that approximates our offline experience”, the internet, and especially the gaming community, is beginning to manifest itself in a close approximation to the corporate world.  Just like Walmart puts smaller stores out of business because they can’t compete with its low prices, the large gaming companies have overtaken the smaller ones as the small companies don’t have the funds or the manpower to produce the same caliber of game that the large companies do.

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March 24, 2007 Posted by | Computer Programming, Games, Generalities, programming, Technology, Videogames, Writings | 2 Comments